← All Work
Project — Proximo Spirits

Proximo Spirits

Jose Cuervo Devil's Reserve — the label's devil brought to life, performed live through a webcam in Character Animator and voiced with AI

The devil on the Jose Cuervo Devil's Reserve label, rigged as a puppet and performed live — my own face, tracked over a webcam in Adobe Character Animator, driving the character in real time, with an ElevenLabs voice for its lines.

Client
Proximo Spirits
Agency
Malka Media
Role
Creative Director Performance Capture / Puppet Rigging / AI Voice
Timeline
2024
The Work

Devil’s Reserve is a Jose Cuervo tequila with a devil on the label — a woodcut-style illustration, frozen mid-dance in the agave. Proximo wanted him to move and talk for social. Instead of keyframing him, I cut the label art into a Character Animator puppet and performed him myself: my face, tracked live over a webcam, drove his head, eyes, brows and mouth in real time, and his lines came from an ElevenLabs voice built off the “Mad Scientist” preset.

The Approach

Performance instead of animation. A puppet that reacts to a real face gets the small things right — the double-takes, the eyebrow, the pause before a line — that a keyframed character never quite does, and a take runs only as long as the performance. The rig kept the label’s texture intact, swapped hands for a shot glass or the bottle, and sat on the agave from the same artwork, so the character on screen is exactly the one on the shelf.

Performance Capture

The devil, performed live

The clip at the top of the page is the scene export straight from Character Animator: one take, my face on the webcam, the devil on screen. Below, the in-situ tests that put him back among the bottles, and the webcam view with the face mesh and arm tracking that drove him.

Test
In-situ test — the devil among the bottles, on green
Test
In-situ test — the same take on white
The webcam view in Character Animator — face mesh and body tracking on my own face and arms, driving the devil live
Performance capture · webcam
The webcam side — my face mesh and arm tracking, driving the puppet in real time
Process

The rig

One puppet, three hand swaps. The label illustration was separated into parts — head, brows, eyes, mouth shapes, arms, tail, the agave — and rebuilt so the webcam could drive the face while triggers swapped what he was holding.

Devil puppet — original pose with the trident
Puppet
Original — trident
Devil puppet — hand swapped for a shot glass
Puppet
Hand swap — shot glass
Devil puppet — hand swapped for the bottle
Puppet
Hand swap — the bottle
Devil's Reserve label artwork — the source illustration
Source
The label — where the puppet was cut from
Devil's Reserve key visual — Raise a Little Hell
Reference
“Raise a Little Hell” — the brand key visual the character had to match
3D
The bottle spin — 3D turntable over white for the cutdowns
Agave illustration from the label, separated as its own layer
Puppet
The agave — its own layer, so he could dance in front of it
Scope

Project Elements

Character AnimatorLive Performance CapturePuppet RiggingAI Voice · ElevenLabs3D Bottle TurntableIllustration PrepSocial ContentMotion GraphicsAfter Effects
Next Project
Zip →

Have a Project in Mind?

Animation direction, VFX and creative technology. Message me on LinkedIn or get in touch.